Season 1 of the Enduring Play podcast features conversations with 10 game development experts that informed the writing of The Game Development Strategy Guide: Crafting Modern Video Games That Thrive, Cheryl Platz’s second book from Rosenfeld Media. The conversations are wide-ranging, and cover everything from how to cope with the unstable games industry and techniques for interdisciplinary collaboration and usability testing to the evolving role of artificial intelligence in video game development. Context is provided to help newer listeners follow along, and the podcast is generally PG-13 for strong language and some adult themes.
Reception
Enduring Play Season 1 went on to exceed standards for the top 40% of podcasts in its first season of release with minimal advertising, with over 47 average downloads in the first 7 days (61 downloads at peak) and it has picked up steam since release, with many episodes over 100 downloads and the pilot breaking the 200 download threshold. The themes were designed to be evergreen and pair well with Cheryl’s book The Game Development Strategy Guide, which contribute to its increasing popularity.
Quick Links to Season 1 Show Notes
- Using UX Strategy to Put Players First with Celia Hodent, PhD (Enduring Play E1 S1)
- Safe and Thriving Gaming Communities with Carlos Figueiredo (Enduring Play S1 E2)
- Creative Strategy for Thriving Teams with Amy Kalson (Enduring Play S1 E3)
- The Global Heartbeat of Music Games with David Ventura (Enduring Play S1 E4)
- Ludonarrative Harmony for Narrative Designers with Whitney Beltrán (Enduring Play S1 E5)
- Growing and Shepherding Thriving Design Culture in Games with Eric Kabisch (Enduring Play S1 E6)
- Engineering for Scalable, Sustainable Games with Caerie Houchins (Enduring Play S1 E7)
- The Methodical Magic of Systems Design with Joe “joemag” Magdalena (Enduring Play S1 E8)
- Doing More with Less for Video Game Art and UI/UX with Tamara Knoss (Enduring Play Season 1 Episode 9)
- People, Process, and Players: Human-Centered Production with Yesenia Cisneros (Enduring Play S1 E10)
Season 1 Episode Listing
Season 1 consists of 10 audio-only episodes broadcasting weekly on Tuesdays starting August 19, 2025.
| # | Guest | Role | Title | Date | Topics |
|---|---|---|---|---|---|
| 1 | Celia Hodent, PhD | Independent UX Strategist | Using UX Strategy to Put Players First | August 19, 2025 | User experience design and research, ethics of video game monetization, psychology of gaming, engageability |
| 2 | Carlos Figueiredo | Director of Player Trust and Safety, Mojang | Safe and Thriving Gaming Communities | August 26, 2025 | Player Dynamics, Thriving in Games Group, Prosocial Gaming |
| 3 | Amy Kalson | Executive Design Producer, Meta | Creative Strategy for Thriving Teams | September 2, 2025 | Game Production, Game Design, Pitching, Localization and Culture, AI in gaming |
| 4 | David Ventura | Creative Director, Ichigoichie Games | The Global Heartbeat of Music Games | September 9, 2025 | Rhythm and music games, Japanese and European gaming, indie games, AI in gaming |
| 5 | Whitney Beltrán | Independent Narrative Designer | Ludonarrative Harmony for Narrative Designers | September 16, 2025 | Narrative design, narrative design tools, ludonarrative |
| 6 | Eric Kabisch | VP of Design, VRChat | Design and Curation for User-Generated Worlds | September 23, 2025 | User-generated content, Design leadership for games, virtual reality |
| 7 | Caerie Houchins | CTO, Wicked Fox Games | Engineering for Scalable, Sustainable Games | September 30, 2025 | Engineering, live-service multiplayer game launches, AI, Indie Games |
| 8 | Joe “joemag” Magdalena | Systems Designer | The Methodical Magic of Systems Design | October 7, 2025 | Game design, systems design |
| 9 | Tamara Knoss | Senior Technical UI Artist | Doing More with Less for Video Game Art and UI/UX | October 14, 2025 | Animation, art, user interfaces, user experience, immersion, handheld gaming consoles |
| 10 | Yesenia Cisneros | Former Lead Producer, Brass Lion Entertainment | People, Process, and Players: Human-Centered Production | October 21, 2025 | Game Production, Localization, Leadership |
Season 1 Trailers
Explore Season 1 Highlights











