Chapter Quest 3: Company Detective
Objective: Reinforce the complexity of getting a video game out into the market across company boundaries. Use material from Chapter 3: Putting the Dev in Game Development Quest: Pick a game from each of the following decades: the 1990s, the 2000s, the 2010s, and the 2020s. Use sources like Wikipedia, MobyGames, game credits, and company websites to identify how many companies were involved in the creation of each of these games and what role each of these companies played. For each game you select, answer the following questions: Who developed this game? Was it a single studio or multiple studios?…



