Enduring Play S2 E3 Released: Putting Playtesting into Your Process with Steve Bromley

Enduring Play S2 E3 Released: Putting Playtesting into Your Process with Steve Bromley

You don't need to be a games user researcher to confront the need for playtesting in your video game. All game developers, from solopreneurs to indies to AAAs will have to put their games in front of players at some point, hoping to learn from the experience. Steve Bromley is one of the world's foremost experts on the art of video game playtesting, and for over a decade he's been mentoring future generations of games user researchers through the International Game Developers Association and his own books and classes. In this week's episode, get insight from Steve that you can…
Read More
Enduring Play S2 E2 Released: Self-Expression, Representation, and Generational Gaming with Adanna Nedd

Enduring Play S2 E2 Released: Self-Expression, Representation, and Generational Gaming with Adanna Nedd

Celebrate GDC week by listening to one of the many talented GDC speakers hitting San Francisco in 2026: Narrative designer, games writer, and games researcher Adanna Nedd brings her extensive knowledge of what's current in gaming to expand our horizons. Explore unexpected questions like: what's "friend slop" and why does it matter? What does self-expression really mean to marginalized groups in games? How is one of the current breakout games innovating in women's health? Why are some vintage consoles still getting playtime? And... what do spiders have to do with AI? While Adanna's research focuses on the experiences of players…
Read More
Enduring Play S2 E1 Released: Powering Up Game Dev by Making Space for All with Joanie Kraut

Enduring Play S2 E1 Released: Powering Up Game Dev by Making Space for All with Joanie Kraut

Season 2's bonus-length debut episode features a candid, constructive, and hopeful conversation with Women in Games International CEO Joanie Kraut. Recent reports indicate that 46-48% of gamers globally are women - but only one third of game developers identify as women or nonbinary, and that's still far larger than the representation numbers seen in esports. How do we break these cycles, and how can we lift up marginalized groups in gaming in a way that benefits everyone - all genders, all ethnicities, all races, all sexual orientations - with an eye towards equity? Joanie Kraut has been exploring these questions…
Read More
Enduring Play: A Game Development Podcast launches Season 2 on March 3, 2026 with a powerful lineup of community leaders

Enduring Play: A Game Development Podcast launches Season 2 on March 3, 2026 with a powerful lineup of community leaders

Host, game dev, and author Cheryl Platz launches the second season of this popular video game podcast with Joanie Kraut, CEO of Women in Games International Season 2 will bring curious, candid content that speaks directly to game devs at every stage of their career: studio, indie, full time, laid off, students, and everything in between. SEATTLE, WA, UNITED STATES, March 3, 2026 /EINPresswire.com/ -- As the video game development industry prepares to head to the annual GDC Festival of Gaming, Cheryl Platz is launching the second season of her successful podcast Enduring Play with an expanded look at what makes modern…
Read More
Enduring Play S1 E10 Released: Human-Centered Production with Yesenia Cisneros

Enduring Play S1 E10 Released: Human-Centered Production with Yesenia Cisneros

The final episode of Enduring Play Season 1 launches today featuring Riot Games Senior Producer Yesenia Cisneros, whose iconic self-made journey through the gaming industry has seen her build a video game production career on a strong personal brand of people-focused problem solving, empathy, and well-executed game development fundamentals. In this practical episode, you'll get concrete examples of some of the most common failures to thrive amongst aspiring games and game developers, along with advice on what to do to avoid those pitfalls yourself. Yesenia is a repeat presenter at the Game Developers Conference and her perspective has helped her…
Read More
Enduring Play S1 E9 Released: Doing More with Less for Video Game Art and UI/UX with Tamara Knoss

Enduring Play S1 E9 Released: Doing More with Less for Video Game Art and UI/UX with Tamara Knoss

The penultimate episode of Season 1 of Enduring Play: A Game Development Podcast is available worldwide featuring the versatile veteran video game artist and interface designer Tamara Knoss. Currently a Senior Technical UI Designer at Wizards of the Coast, Tamara’s experience spans animation, lead artist, UI artist, and technical artist roles. Her expansive experience is a perfect example of the pragmatic cross-disciplinary problem solving required to create thriving games whether you’re shipping on modern PCs or classic handheld consoles. This episode is a fun look at a developer/publisher relationship since Tamara and Cheryl first worked together as developer and publisher…
Read More
Enduring Play S1 E8 Released: The Methodical Magic of Systems Design with Joe “joemag” Magdalena

Enduring Play S1 E8 Released: The Methodical Magic of Systems Design with Joe “joemag” Magdalena

The eighth episode of Enduring Play, A Game Development Podcast hosted by Cheryl Platz is now available with guest Joe Magdalena, better known around the internet simply as joemag, sharing his perspective as an experienced systems designer on games like Hearthstone and Teamfight Tactics. Listeners will learn about what it takes to design content for live operations games and why joemag believes all game designs are systems design challenges. You'll hear about the magic of spreadsheets and tuning curves, learn some basic truths about progressions, player rewards, and community relations, and get insight into how designers partner with other disciplines…
Read More
Enduring Play S1 E7 Released: Engineering for Scalable, Sustainable Games with Caerie Houchins

Enduring Play S1 E7 Released: Engineering for Scalable, Sustainable Games with Caerie Houchins

The seventh episode of Season 1 of Enduring Play: hosted by Game Development Strategy Guide author Cheryl Platz, is now live with guest Caerie Houchins, current Chief Technology Officer for indie gaming studio Wicked Fox Games. Caerie brings her perspective working on world-class live-service games as an engineering leader to this episode of the podcast, and our conversation explores what it was like working as a critical member of the launch team of VALORANT and how that work differs from her work at the helm of an indie gaming studio today. This episode also explores the role of artificial intelligence…
Read More
Enduring Play S1 E6 Released: Growing and Shepherding Thriving Design Culture in Games with Eric Kabisch

Enduring Play S1 E6 Released: Growing and Shepherding Thriving Design Culture in Games with Eric Kabisch

The sixth episode of Season 1 of Enduring Play: hosted by Game Development Strategy Guide author Cheryl Platz, is now live with guest Eric Kabisch, a seasoned gaming design executive with experience at companies like Scopely, Roblox, Google, and VRChat. This episode provides a rare look behind the veil of the life of a design executive working at global scale in the video game industry and succeeding with multiple companies, while learning from the engagements that didn't go as planned. Eric's approach is deeply people-focused, with advice about leading with curiosity that can apply to people at all stages of…
Read More
Enduring Play S1 E5 Released: Ludonarrative Harmony for Narrative Designers with Whitney Beltrán

Enduring Play S1 E5 Released: Ludonarrative Harmony for Narrative Designers with Whitney Beltrán

The fifth episode of Season 1 of Enduring Play: A Game Development Podcast, hosted by Game Development Strategy Guide author Cheryl Platz, is now live with guest Whitney Beltrán, a multiple award-winning Mexican-American Narrative Director with over 12 years of experience in narrative design and professional writing whose experience spans triple-A video games, mobile games, extended reality games, tabletop roleplaying games, and pretty much anything interactive. Most listeners will be learning plenty of new concepts as the field of narrative design is fairly specialized - but understanding what goes into good narrative design can improve everyone's game development craft. Our…
Read More