Enduring Play Season 1 Episode 1 Released: Using UX Strategy to Put Players First with Celia Hodent, PhD

Enduring Play Season 1 Episode 1 Released: Using UX Strategy to Put Players First with Celia Hodent, PhD

The first episode of Season 1 of Enduring Play: A Game Development Podcast, featuring author, UX Strategist, conference organizer, and former Epic Games UX Director Celia Hodent PhD is now available on all major podcasting platforms. Hosted by Game Development Strategy Guide author Cheryl Platz, this conversation between two user experience designers demystifies portions of the craft in a thoughtful way that's accessible to people from all disciplines. https://www.gamedevelopmentstrategyguide.com/enduring-play-season-1/using-ux-strategy-to-put-players-first-with-celia-hodent-phd-enduring-play-s1-e1/ Key Quotes: "One of the things that I see a lot in the game industry is people don't necessarily want process because it's a creative industry. And I get it. But…
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Strategy Guide and Podcast Merch now available!

Strategy Guide and Podcast Merch now available!

If you just don't have enough purple in your life... or, more importantly, you're looking for wardrobe additions that'll spark interesting game development conversations, the new merch collection for The Game Development Strategy Guide and Enduring Play: A Game Development Podcast is here for you. The launch products include: Enduring Play Podcast Logo Apparel and Merch "My Video Game Art is More than Pixels" Spectrum of Game Art Apparel and Merch "What Makes You Play" Motivators of Play Apparel and Merch If you don't like the main product offered, scroll to the bottom to view alternative offerings like other types…
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Trailer 2 for Enduring Play: Artificial Intelligence for Game Development

Trailer 2 for Enduring Play: Artificial Intelligence for Game Development

During the 10-episode first season of the Enduring Play podcast, a recurring theme of discussion is artificial intelligence. What role does it play today in video game? What role should it play? Does it destroy the heart of a game to use these tools, or is this a critical part of helping us cope with the scale and complexity of modern game development? The fact is that there are no easy answers - so tune in to hear the full story yourself direct from the folks who are making these decisions on the front lines of the industry. Explore the…
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