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The Game Development Strategy Guide releases worldwide as an Amazon Top New Release in the Game Design category!

The Game Development Strategy Guide releases worldwide as an Amazon Top New Release in the Game Design category!

The Game Development Strategy Guide: Crafting Modern Video Games That Thrive released on Tuesday, September 16 worldwide, and quickly shot up to the Top New Release spot for several days in the competitive Game Design category. The Strategy Guide has also been charting in the general Best Sellers list in several game development related categories this week. Don’t have your copy yet? Buy now on Amazon.com — 15% discount coupon still available through September 22!

Pre-orders have been shipped out to readers around the world – please let us know what you think on Amazon when you’re done, and remember that you don’t need to have purchased on Amazon to leave a review there! Amazon and Goodreads reviews make a big difference in early discoverability – but if you’d rather not engage on those platforms, spread the word by reviewing on your chosen platform or posting on social media!

The Game Development Strategy Guide has been celebrated by early reviewers, with Kirkus Reviews writing:

“Platz treats the history of gaming with reverence, mentioning deep cuts such as MadMaze alongside indie darlings like Unpacking; this makes the guide feel truly all-encompassing—as expansive as an open-world RPG—in a way that will resonate with industry insiders, newbie developers, and curious players alike.”

Foreword author Jesse Schell, author of The Art of Game Design: A Book of Lenses, agrees:

“This guide is an amazing crash course for anyone who wants to make games that actually succeed.”

And Will Wright, creator of legendary games The Sims and SimCity, heralded this book as a unique take on the industry:

“An amazingly broad and contemporary take on our industry. Whether you are new to the gaming industry or a veteran, if there is only one book you read about the game industry and all the different points of view on it? It should probably be this one.”

Keep reading to learn about the free online resources you can use to cement your learning as you progress through the book: Chapter Quests. Check back or follow Cheryl or Ideaplatz on socials for new podcast episodes, merch drops, articles and case studies, and event announcements!

Chapter Quests

As you progress through the book, return to this site to review the Chapter Quests for further engagement with the material to help you reflect on what you’ve learned. Chapter Quests were originally written for the book but cut due to space considerations, and so they are now available as an online resource for readers looking to engage more deeply with the material. A great conversation starter for students, educators, and curious learners!

Keep up with the latest

There’s more to come – new free resources, more podcast episodes, and more book tour stops. Follow our socials to get reminded when to check back for more on the latest from The Game Development Strategy Guide.

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