Season 2 of the Enduring Play podcast features conversations with 10 game development experts that informed the writing of The Game Development Strategy Guide: Crafting Modern Video Games That Thrive, Cheryl Platz’s second book from Rosenfeld Media. The conversations are wide-ranging, and cover everything from how to cope with the unstable games industry and techniques for interdisciplinary collaboration and usability testing to the evolving role of artificial intelligence in video game development. Context is provided to help newer listeners follow along, and the podcast is generally PG-13 for strong language and some adult themes.
Season 2 Episodes
Season 2 consists of 10 audio-only episodes broadcasting weekly on Tuesdays starting March 3, 2025.
| # | Guest | Title | Date | Topics (tentative) |
|---|---|---|---|---|
| 1 | Joanie Kraut | Powering Up Game Dev by Making Space for All | March 3, 2026 | C-level roles, eSports, self-expression, allyship and inclusivity, game development communities, networking, WIGI, conferences and GDC |
| 2 | Adanna Nedd | Self-Expression, Representation, and Generational Gaming | March 10, 2026 | Narrative design and game writing, game economies, generations of gaming, self-expression, companionship, games research |
| 3 | Steve Bromley | Putting Playtesting into your Process | March 17, 2026 | Games user research, playtesting, cross-disciplinary collaboration, product strategy, games education |
| 4 | Cristina Amaya | Events as a Catalyst for Thriving Communities | March 24, 2026 | Game events as a career, LatinX in Gaming, esports, growing up as a gamer, creating game communities, surviving game layoffs |
| 5 | Tim Cullings | Helping Local Devs Reach Global Impact | March 31, 2026 | Indie game development, Seattle Indies community, games education, running game conventions and conferences, career transitions and networking |
| 6 | Amy White | Proactive People Programs for Thriving Game Studios | April 7, 2026 | Hiring, team culture, people strategy, company values and competencies, people partners, human resources, equity and bias in teams, government policy, Fusebox Games |
| 7 | Jo Cronk | Bringing Technical Design to Higher Game Dev Education | April 14, 2026 | Technical Design, Games education, engineering, game design, prototyping, pre-production, AI in game development, DigiPen Institute of Technology, Crystal Dynamics |
| 8 | Timothy Stanton Davis | Authentic Games through Cultural Technical Design | April 21, 2026 | Cultural technical design consulting, Melanated Game Kitchen, Clock Out By Two, Black in Gaming, Narrative Design, Design Education, University of Southern California |
| 9 | Cory Tsang | April 28, 2026 | Production, Engineering, Design Scripting, Art Production, JIRA Best Practices, The Sims and Object-oriented Scripting, The Elder Scrolls Online, Cross-Disciplinary Production insights | |
| 10 | TBD | May 5, 2026 | TBD |
Season 2 Trailers Coming Soon

